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Nvidia also announced the pricing and the availability dates at the keynote, so all announced Geforce RTX series cards are available for pre-order as of yesterday and likely to be on retail/e-tail shelves on September 20th, although the RTX 2070 is already out of stock. Premised on Turing architecture, the flagship NVIDIA graphics card is supposed to be boost clocked at 1545MHz with 4352 CUDA cores and 11GB of GDDR6 RAM.

The game will utilise the power of the new graphics card line from NVIDIA to run these graphics as they are quite demanding.

We'll undoubtedly get more information about Nvidia's developer relations efforts in the days leading up to retail availability of GeForce RTX cards.

Nvidia has also announced its two more GPU's RTX 2070 and RTX 2080 Ti.

The RTX 2080 Ti and RTX 2080 is only available through the Nvidia website at the time of writing, and will set users back $1899 and $1199 respectively.

In addition to the ray-tracing support, which is enabled by new Turing RT cores on each card specialized for ray-tracing, the RTX cards also do everything else we've come to expect from high-end graphics cards.

Shares of Nvidia rose about 3% following the announcements.

IGN's footage (above) was the first to surface and shows that the new ray tracing technology is pretty, offering much more dynamic lighting than we've ever seen in a game of this calibre before, but that it really does come at a huge cost. The 8 (11 for RTX 2080 Ti) GB GDDR6X memory is running with 448 GB/S memory bandwidth.

Although it's worthy of note that improvements to the inner-workings of the graphics architecture allows it to make more use of its TFLOPS than Pascal, which would put the RTX 2070 ahead of the GTX 1080 as previous leaks have suggested.

But you may have noticed that Nvidia is using RTX rather than the GTX prefix. Since the technology is very new and hardware-intensive, only PC players with access to the newest GeForce RTX GPUs will have the chance to experience ray tracing for now. GTX is out, and RTX is in, and it indicates Nvidia has made a decision to put all its money on Ray Tracing as the flagship feature for this new generation of GPUs. 'As a result, different areas of the game have received different levels of polish while we work toward complete implementation of this new technology.